Case of the Locked Hothouse
Enchantment — Case
You may play an additional land on each of your turns.
To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.)
Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.
To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.)
Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.
Format Legality
standard
Legal
pioneer
Legal
modern
Legal
legacy
Legal
vintage
Legal
commander
Legal
pauper
Not Legal
brawl
Legal
historic
Legal
alchemy
Not Legal
penny
Legal
oathbreaker
Legal
Prices
USD
$1.98
USD Foil
$3.47
EUR
€2.39
EUR Foil
€2.86
MTGO Tix
0.03
External Resources
Rulings
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