Hinterland Hermit
Creature — Human Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
He tried to live far from those he could hurt . . .
2 / 1
Hinterland Scourge
Creature — Werewolf
This creature must be blocked if able.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
. . . but the monster within was a tireless hunter.
3 / 2
Format Legality
standard
Not Legal
pioneer
Not Legal
modern
Legal
legacy
Legal
vintage
Legal
commander
Legal
pauper
Legal
brawl
Not Legal
historic
Not Legal
alchemy
Not Legal
penny
Not Legal
oathbreaker
Legal
Prices
USD
$0.04
USD Foil
$0.23
EUR
€0.10
EUR Foil
€0.22
MTGO Tix
0.03
External Resources
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