Wheel of Potential
Sorcery
You get {E}{E}{E} (three energy counters), then you may pay any amount of {E}.
Each player may exile their hand and draw a number of cards equal to the amount of {E} paid this way. If seven or more {E} was paid this way, you may play cards you own exiled this way until the end of your next turn.
Each player may exile their hand and draw a number of cards equal to the amount of {E} paid this way. If seven or more {E} was paid this way, you may play cards you own exiled this way until the end of your next turn.
The wheel only has one sure output: chaos.
Format Legality
standard
Not Legal
pioneer
Not Legal
modern
Legal
legacy
Legal
vintage
Legal
commander
Legal
pauper
Not Legal
brawl
Legal
historic
Legal
alchemy
Not Legal
penny
Legal
oathbreaker
Legal
Prices
USD
$0.22
USD Foil
$0.28
EUR
€0.17
EUR Foil
€0.14
MTGO Tix
0.02
External Resources
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