Terra, Magical Adept
Legendary Creature — Human Wizard Warrior
When Terra enters, mill five cards. Put up to one enchantment card milled this way into your hand.
Trance —

,
: Exile Terra, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
4 / 2
Trance —
Esper Terra
Legendary Enchantment Creature — Saga Wizard
(As this Saga enters and after your draw step, add a lore counter.)
I, II, III — Create a token that's a copy of target nonlegendary enchantment you control. It gains haste. If it's a Saga, put up to three lore counters on it. Sacrifice it at the beginning of your next end step.
IV — Add
, 
, 
, 
, and 
. Exile Esper Terra, then return it to the battlefield (front face up).
Flying
6 / 6
I, II, III — Create a token that's a copy of target nonlegendary enchantment you control. It gains haste. If it's a Saga, put up to three lore counters on it. Sacrifice it at the beginning of your next end step.
IV — Add
Flying
Format Legality
standard
Legal
pioneer
Legal
modern
Legal
legacy
Legal
vintage
Legal
commander
Legal
pauper
Not Legal
brawl
Legal
historic
Legal
alchemy
Legal
penny
Not Legal
oathbreaker
Legal
Prices
USD
$1.97
USD Foil
$4.04
EUR
€2.44
EUR Foil
€6.20
MTGO Tix
0.02
External Resources
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